nw.js crashes on start on macOS

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  • Hi,

    I'm making a game for windows/mac/linux and i have some problems with the macOS version.

    It simply crashes on start. In previous versions of the game it didn't crash, but now that I have made some big changes, it doesn't work.

    Here is the crash report : https://i.imgur.com/WnCCL2T.png And then a very long list of errors.

    I saw this problem on some forums before, but installing an old version of nw.js doesn't works for me...

    I read the nw github forums, but i didn't find a solution that works with me.

    We really want to release our game on macOS, any help ?

    Thanks,

  • Does this post help?

  • I saw it, but I just thought that it doesn't work with new versions of nw.js... And I don't think it's a permission problem, The Mac block first the app and ask for security thing, I allow it ("I give the permission to run the app") and then it crashes.

    I'll try your solution when I get the Mac back, but does that mean that every user must do the same manipulation ? Or just me and then I zip the final folder from the mac to share it after ?

  • I saw it, but I just thought that it doesn't work with new versions of nw.js...

    No, it's the other way round - you have to do it with the newer versions of NW.js. It's the older versions that don't need that.

  • Hi,

    I'm afraid that it doesn't work :/

    I tried two ways, the one you explain in your other topic. I have deleted everything in nwjs.app and replace it with the files into osx64 that c2built.

    And I also tried to modify the package.JSON with a previous version of nw...

    I still have that crash report : https://i.imgur.com/SQaFyZF.png, the same with both "solutions" <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    Any other ideas ?

    The bug arrived after the "loading screen update" I made al lot of changes with all the saving systeme (I use the basic load/save event, no arrays or anything). Cant it have any effect on that ?

  • Any news ? 😕

    I tried to get back to the old save/load system as it was before it began to crash. And it still doesn't work.

  • For dealing with bug reports, please see the bug report requirements. So far there is nothing for me to investigate. If you provide your project I can try it out myself.

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  • osx64 version NW.JS crashes on start.

    The osx64 version compile by NW.JS (then zipped with 7zip then sent to my mac via google drive) crashes on start, it does not even launch the app, just crash.

    Capx

    https://drive.google.com/file/d/1slRzfv ... sp=sharing

    Description of Capx

    It's a game, split-screen shooter.

    Steps to Reproduce Bug

    • Step 1 : Compile with NW.JS
    • Step 2 : Zip the osx64 file
    • Step 3 : Unzip it on the mac
    • Step 4 : Run the app

    Observed Result

    It crashes. with this error log : https://i.imgur.com/vU3urqS.png

    Expected Result

    I expect the game to launch.

    Affected Browsers

    • NW.JS

    Operating System and Service Pack

    My pc : Windows 10

    On the mac : Osx64_sierra-10.12.5

    Construct 2 Version ID

    r252-64bits

    (sorry I haven't done that earlier)

  • Any news ? The game is nearly finished :/

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