Hi. Sorry about not using the template, it did not appear.
Issue: Curious jittering of player sprite on peer when it collides with solid object.
How to show issue: Run the attached capx, this is the multiplayer game example with a solid object (BOX) added and the "Aim" turned off (to show this is not a rotation/collision issue). Create a host session then connect a peer. Move the peer sprite so that it collides with the box sprite (moving left demonstrates this best). Note that the sprite takes an exceptionally long time to 'Settle'.
Notes: Of particular interest is that, even when moving purely left, the sprite suddenly moves vertically although no vertical movement has been input. This often continues even after the movement key has been released. My investigations strongly suggest this is an issue with the Local Input Prediction.
Browsers tested: Chrome/Firefox
Capx Link: https://1drv.ms/u/s!Aup_NDH7UAIvg4omQZEozaWqjypq2w