Changing an image from a URL and keeping the existing image size does not work when on a mobile device, despite working fine on a PC.
Steps to reproduce
1. Create a file chooser object / sprite image.
2. Allow the user to pick and image and then on 'file chooser change' update the image from the URL data, keeping the existing image size.
3. The sprite updates with the new image, keeping the size restricted to stay in the current layout (On the example)
On a PC this works fine
On a mobile device the image opens as if the image size is the same / goes outside of the original image size
Image should have resized to match the existing image (And keep within the layout boundary)
Construct 2 R265 on Windows 10