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  • Hi.

    I don't know if this is the correct form for the question, I'm new here.

    I recently got this error:

    Error report information

    Type: assertion failure

    Message: no display text to parse

    Stack: Error at ta.OTa (https://editor.construct.net/r317-2/main.js:973:289) at window.assert (https://editor.construct.net/r317-2/main.js:889:353) at window.SSa.OTb (https://editor.construct.net/r317-2/projectResources.js:1457:530) at Object.aB (https://editor.construct.net/r317-2/main.js:537:86) at zca (https://editor.construct.net/r317-2/main.js:214:293) at xca (https://editor.construct.net/r317-2/main.js:214:68)

    Construct version: r317.2

    URL: editor.construct.net

    Date: Sun Dec 25 2022 19:00:17 GMT+0100 (Ora standard dell’Europa centrale)

    Uptime: 2.7 s

    Platform information

    Product: Construct 3 r317.2 (stable)

    Browser: Chrome 108.0.5359.125

    Browser engine: Chromium

    Context: webapp

    Operating system: Windows 11

    Device type: desktop

    Device pixel ratio: 1.25

    Logical CPU cores: 12

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/108.0.0.0 Safari/537.36

    Language setting: it-IT

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Google Inc. (Intel)

    Renderer: ANGLE (Intel, Intel(R) UHD Graphics Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2

    after I changed the language on construct and it doesn't give me the possibility to open any project except in Google's incognito mode, only that the latter lets me access only as a Guest, of course. how can i solve?

    Tagged:

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