Construct 2 v269 Closes Randomly

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    Indicate if you use synchronization with google drive.

    I use it and this caused me a problem with the Tiled files. Perhaps there is a relationship with C2.

    Indicate if you use synchronization with google drive.

    I use it and this caused me a problem with the Tiled files. Perhaps there is a relationship with C2.

    I'm not using Google Drive nor was my test project using any tiled files. In my previous post I showcased how an new/empty project with just one sprite can crash.

    With the comments about alt tabbing resulting in a crash and with my test in which I change the taskbar of windows itself and thus changing the Construct2 window I suspect it has something to do with C2 updating the interface or something. This is not really my field of expertise so I don't know how that works :)

    It happened a lot with version 269, so I decided to use 267, it happens less often, but it still happens.

    At first I believed it was related to the size of the video memory used, but with small projects and pixel art images, the same error still occurs.

    I've been used to always saving projects for a long time, but it's extremely annoying that the engine is closing all the time.

    In principle, with version 271 it seems that it has been fixed.

    Only in my case.

    --

    EDIT

    Well, I could see that it is not true.

    Crashes remain constant and increase when using the sprite editor.

    In principle, with version 271 it seems that it has been fixed.

    Only in my case.

    I need to wait for the stable release, as some plugins I use mysteriously only work on the stable version of the engine.

    In principle, with version 271 it seems that it has been fixed.

    Only in my case.

    Good to hear that 271 seems to fix it. Hope that the latest version will hit Steam soon'ish since it's getting somewhat annoying to work with C2 right now.

    I'm still getting the same crashes on my end using alt+tab after modifying an event sheet and using the animation editor.

    One semi-reliable way to make it crash for me is to press ctrl+s to save, then immediately press alt+tab. I save every time before i switch applications because I'm afraid of it crashing when I press alt+tab, but if i save and switch too quickly, it ends up crashing!

    Also is it possible that the other Programs I'm switching to could cause a problem?

    Ashley I understand that C2 is not a high priority at the moment due to C3 but is it possible to get an update about this? I had six crashes in the last 10 minutes or so and it's really impossible to work with Construct2 right now.

    Im trying to import some animations and the workflow is just not chill, with luck I can create an animation, import some frames, save the project and maybe add another animation but this morning it just keeps on crashing.

    On the previous page I explained in detail in how to recreate a crash and others have also detailed what other situations will cause a crash. Is there anything else what we could do to help out?

    We've been releasing some updates recently in an attempt to address this, but unfortunately without reliable steps to reproduce the problem, or at least some indication of what might cause the problem (e.g. settings that make the problem go away or otherwise fix it), there is virtually nothing we can do. I still have absolutely nothing to go on right now.

    We've been releasing some updates recently in an attempt to address this, but unfortunately without reliable steps to reproduce the problem, or at least some indication of what might cause the problem (e.g. settings that make the problem go away or otherwise fix it), there is virtually nothing we can do. I still have absolutely nothing to go on right now.

    The problems occur basically.

    When we are editing an animation, c2 closes randomly, so to get to work I am editing some frames, closing, saving the project, then coming back to edit what I need.

    Another way the problem occurs is when I am editing some event in the event sheet, but this is much rarer.

    It's not feasible to investigate reports that say "it crashes randomly". We need step-by-step instructions that always reproduce the crash. We might need to follow these 10-20 times before resolving the issue, and this becomes impossible if we don't have a way to reliably observe it. The only other option is to rely on guesswork or looking for other factors that might affect whether or not it crashes, but that approach could easily take months longer.

    It's not feasible to investigate reports that say "it crashes randomly". We need step-by-step instructions that always reproduce the crash. We might need to follow these 10-20 times before resolving the issue, and this becomes impossible if we don't have a way to reliably observe it. The only other option is to rely on guesswork or looking for other factors that might affect whether or not it crashes, but that approach could easily take months longer.

    I appreciate the response and I certainly understand that this is a difficult problem to solve. Especially since different scenaries end up with the same result. You are asking for a step by step instruction and I actually provided one on the previous page, one of the different ways how you can make C2 crash and I think with not to many steps.

    I recorded several videos that shows what you need to do to make Construct2 crash, the videos can be viewed here:

    youtube.com/playlist

    But there are also different similair circumstances that can make Construct2 crash, in the same way. Would a video that showcases that be helpful to analyse the problem more?

    Crash with 271 when i closed the sprite editor

    :(

    ---

    Another crash while I had C2 minimized.

    I didn't even realize until later.

    ---

    And again crash again related to the sprite editor.

    The sprite editor is executing some process that remains in the background and perhaps crashes some time later?.

    It is impossible to find out the reason or prepare a report as requested by Scirra.

    My assumptions:

    The sprite editor or something related to it is creating some process that is running in the background and at some point causes crash.

    ---

    Could this serve any purpose?

    https://github.com/apitrace/apitrace/blob/master/docs/USAGE.markdown

    ---

    Ashley, it is not possible to prepare a report because the error does not seem to be produced directly by user actions, the error seems to be produced by some process that C2 keeps in the background.

    The sprite editor increases the chances of a crash but there is no fixed path to cause the error.

    It is not possible to prepare a traditional report, scirra should carry out research on this.

    Recently I found a stupid decision. But if something looks stupid, but still works, then it ain't stupid.

    If you are using a Steam version it might be difficult to downgrade Construct 2. But if you'll press the right button on Construct 2 in the list of steam applications, you might go to "properties" and then chose "Betas". There you'll find another branch without password - Stable Release r265. Chose it and you'll downgrade your version of Construct 2.

    Then I faced a problem with opening my .capx files saved in r272. There are two ways of opening projects saved in newer versions of Constuct 2. First one is to download this: c2community.ru/forum/download/file.php?id=2093

    The second one is to unpackack .capx file, open .caproj with notepad and find a line <saved-with-version>27200</saved-with-version>. If you change *27200* to *26500* older version of Construct 2 will open the file.

    Of course you should make a backup - all these operations could damage the file. However I didn't face any problems and finally worked without pressing "save" button after every action.

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    During the testing the following steps seem like a very consistent way of making C2 crash:

    1. Clone Object Type on Layout

    2. Paste it in Layout

    3. Double Click new object.

    4. Duplicate an animation

    5. Click new animation

    6. Add frames from gif or just an empty frame.

    7. Close Editor

    8. Save

    9. Move Windows Taskbar.

    10. Crash

    I tried following these steps 3 times in a row in the same project and it worked fine. However no starting project was provided, so I just used the Ghost Shooter tutorial version and cloned the player.

    I'm afraid unless there's a way I can observe the issue, which is best achieved by finding reliable steps to reproduce the problem, then it will be extremely difficult to make any progress on this issue.

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