- Problem Description -
My game was approved for IDdyp@Xbox program and now I'm integrating the achievements into game. But I found a problem with C2 IAP's - they do not work. IAP works if Test mode is "on" but not working in published game. Apparently for applications with Xbox Live we need to use a other namespace for purchases, that's what I found in the documentation:
docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.store
At the moment, my game is in Xbox Creators Program, and purchases also do not work. I didn't know about it, but the players told me about this issue. Before Xbox Live was added IAP worked flawlessly.
- Attach a Capx -
Any project with Xbox live integration for Xbox Creators Program or IDnsy@Xbox.
- Steps to Reproduce Bug -
Step 1 - Export project from C2 with IAP plugin (or Windows Store plugin) and Xbox Live plugin as UWP and open in Visual Studio 2017.
Step 2 - Build app package and publish on Microsoft Dev Center.
Step 3 - Launch app and try to purchase IAP.
- Observed Result -
No response from purchasing.
- Expected Result -
A window for confirming of purchase appears.
- Affected Browsers -
Chrome: (NO)
FireFox: (NO)
Internet Explorer: (NO)
Visual Studio: (YES)
- Operating System and Service Pack -
Windows 10 version 1803
- Construct 2 Version ID -
r262 64bit