The steps to follow to reproduce the problem in the project
1. Create a sprite.
2. Give him the "Platform" Behavior.
3. Created a "jump-thru" platform (tiled background).
What you expected to happen:
1. When I go to the end of the platform (jump-thru platform) I fall without the possibility of comeback. (Like a normal game (not spider-man))
What you observed happening instead:
2. If I fell and try to get back to the platform, I can! and the player do a weird glitch animation.
Resume (Original post):
So wtf is this guys? I don't make many "jump-thru" games... was just testing and this is VERY ANNOYING. When I walk over an edge I can comeback without falling! It "tries" to falls but then get back again... (Doesn't metter the height of the jump-thru platform it keeps happening)