Just wanted to confirm something.
I've done some cool things with turret behavior, some unexpected, which turned out to be very cool, but one thing I wanted to confirm.
Initially, I was trying to set up turret behavior/predictive aim for a family of different sprites/objects, but that never worked.
The setup seems to work individually per sprite type and then you can group it to a family for other things.
Is this correct?
I mean I couldn't get these to do anything as a family behavior.
Scratch this. I was able to modify plinkie's code to make turrets work as a family behavior also.