I have a character that swings a sword when an enemy is in his range (2D, Top Down). I realize this with the line of sight behavior. Now I want to visualize that swing. I could create a sprite with the exact angle and length as the line of sight but both can change and I want to avoid creating sprites for every possible combination. I think I read somewhere that you can transform sprites so my idea was to create a sprite with straight lines and then set the height of the sprite to the range of the line of sight and then bend it around a point at the middle of the bottom to make the lines circular depending on the cone of view. Is this possible? If yes, how? If no, what would be the best solution to visualize the swing of the sword?