I'm trying to make a fake translator, similar to google translate's layout.
Regardless to what the player writes, the game counts the number of words in the textbox and gives as "translation" the same number of words by picking random words from a database.
I've read the textbox guide but it's still beyond my comprehension. I wonder why it uses something as complex as CSS instead of being user friendly like the rest of Construct 2.
-to center the text top-left (I could center it horizontally with the "align" CSS command, but vertically it's always in the middle of the box)
-to know the number of words written by the player in a textbox (words, not letters)
-put automatic line breaks if the text exceeds the box's width while the player is writing
Thank you in advance for your help and sorry, but I'm a total noob at this...