Hi! I recently began using Construct 2 and am loving it.
I'm creating a top-down game in which the player controls a tank. I need to use physics. However, I have a problem. If I use forces and torque to move the tank, it drifts, even though the linear and angular dampening are set to 1. Using Set Velocity and Set Angular Velocity works for driving the tank, but causes issues when it interacts with other objects.
Is there a way to use forces and torques to move the object, but simulate friction with the floor so it doesn't drift while driving?