Loving my first day in Construct 2.
I have a spaceship thrusting around a star field using physics, and I want to show the afterburner sprite when the mouse is down.
I tried spawning it on an image point on the spaceship graphic, but of course, this spawns on every frame the mouse button is down, quickly spawning hundreds of afterburners
How would I approach this so that the afterburner graphic is visible when mouse is down and invisible when mouse is up, and still follow the spaceship around? I was going to resort to a separate sprite (one spaceship with thrust and one without), but wondered if it could be done in events by instantiating the object
Thanks in advance