OK, I tried something else.
I tried condition:
Event 1 = Mouse Left click on Sprite & dialogueStep = 1 > Move to animation frame 1
Event 2 = Mouse Left click on Sprite & dialogueStep = 2 > Move to animation frame 2
Event 2 = Mouse Left click on Sprite & dialogueStep = 3 > Move to animation frame 3
Still doing the same thing on 1 click only. How can that be when if I click ONCE the only event true would be the first one and the second one won't be true because the click happened once not more than that?
Wouldn't it check all 3 every click? And see which condition is true execute it and then wait for another click?
That said, I didn't understand what you mean by make it an else system event. Sorry.