Thanks for your help, unfortunately it doesn't work for me.
I can get if the right stick is moving or not (I tested with a boolean and it works).
I write that when the right stick is moving, then the crosshair position is the right stick one (it works).
I then create another event where I write that when it is not moving, it should be pinned to the player. And it doesn't work.
I will upload my capx this evening.