I got a familie called "Balls" and there i have just one sprite called for example "red".
Now when i say spawn "Balls" on a ghost sprite, i get spawned a "red" Ball. After 1sec i say spawn "Balls" again and get another "red" Ball.
Everything works fine, but when i say "Balls"on colisson with "Goals" (another familie) -> destroy , it destroys all my red balls.
I want it just to destroy the "Ball who touched the "Goal" and not all.