How many simultaneous inputs?

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Supports keyboard, mouse and gamepads. Supports several gamepads at once.
  • I have a project where I need 8 keys/buttons/inputs. They will all be used simultaneously.

    I ran a quick test in Construct with 8 sprites and 8 keyboard input keys. When each key was pressed, it would make the corresponding sprite visible.

    However, the most sprites I could set visible was 3.

    Is this a limitation of Construct, my keyboard, or something else..?

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  • I have a project where I need 8 keys/buttons/inputs. They will all be used simultaneously.

    I ran a quick test in Construct with 8 sprites and 8 keyboard input keys. When each key was pressed, it would make the corresponding sprite visible.

    However, the most sprites I could set visible was 3.

    Is this a limitation of Construct, my keyboard, or something else..?

    If you do a Google search, you will see that this is a limitation of keyboards. The actual number of keys that can be processed simultaneously varies dependant upon the keyboard.

  • You are correct. It is called "n-key rollover".

    I've re-worked a wireless gamepad and can easily get all 8 inputs active at the same time!

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