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the bullet (sprite3) is shot forward but not in the correct position and I can't understand why.
I set the angle of motion at '90, the image point and origin point are at bottom of the bullet
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By convention, your images should all point to the right since 0 degrees -- the default angle -- points in the same direction. I suspect that the bullet image you have currently is pointing up.
so what's the thing to do in this case?
Rotate the the bullet image -- not the sprites themselves -- so that it points to the right. Make sure you reposition your image points accordingly.
If linkman2004 help didnt work u can disable set angle in the properties
or enable it ... just toggle it