Sorry for my English,
The question are after x seconds the player does not collide with a box, is destroyed.
I tried with system condition "every seconds", but i have a problem with the sentence "when a player on collision with a object", because this is only primary event and not a subevent, and i need to put like subevent to after invert . This way when the player after x second does not collide, is destroyed.
Exist other way??