i wanted to know if there is something like an "Or" action/expression
If Player1 OR Player2 touches HealthPotion ---> Touching Player Health +1
Something like that
Im trying to add some potions and when the player gets the potion, the variable Health goes up by 1.
In that case, it is more the families that are involved, Player_Family is overlaping Potion (but it is a pro feature, as others have said, an OR block to test : Player1 is overlapping Potion, OR Player2 is overlapping Potion works too)