I'm trying out Construct 2 by building your average, generic block destruction game, but I'm having some issues combining the afforementioned methods.
I want destroyed blocks to chain to similar, adjacent blocks, but "Is overlapping at offset" alone seems to reference to the instance calling the method. I thought "Pick nth instance" would help overcome this issue, but sadly it does not.
My current event chain for checking, for instance, if a similar adjacent block is located to the left of the block calling the method and destroying it afterwards is as follows:
+ On Left button Clicked on [Obj]
++ Is overlapping [Obj] at offset (-10, 0)
+++ Pick [Obj] instance 1 > [Obj] Destroy
Is this supposed to not work, with "Is overlapping at offset"? If it is, what am I missing?