This is the first time I've added Gamepad support to a game so sorry if this is a dumb question.
Here is the code I added:
The angle that the player is faces is either in the direction they are moving with the left stick or the direction they are aiming at with the right stick (top down shooter). The challenge I'm having is that when both sticks are idle the player instantly faces right at 0 degrees which can appear robotic. What can I change or add so that when the controls are idle the player remains facing toward the last angle that they were at?