Hello! My question is about families. Frankly speaking I haven't design more than one enemy in my games. But nowadays my project is quite bigger and my question is about collision between own object actions and family actions.
For example I have a wolf and a reptile as enemies. And I want a reptile to have special actions during the fight which are collide the family actions. Is it a normal situation or not? Is own object actions cancel the family actions without problems or should i try to avoid such situations?