Enjoying a lot this software ...
However something simple I don't get at all :
I want an ennemi of "Evil" type to wake up when Hero gets close. I use "compare two values" :
distance(Evil.X,Evil.Y,Hero.X,Hero.Y) < 600
Evil set awake to 1
Problem : When triggered, every "Evil" type have awake set to 1
Spent 2 hours on this, read a lot about it ... Still don't get it, any help will be greatly appreciated !!