I need to design objects to move forward and then backwards when they collide with a wall and was wondering what the most efficient way was.
I came across the physics manual on Construct2 and it mentioned:
"Therefore it is highly recommended to control Physics objects entirely via the Physics behavior (by setting forces, impulses, torques etc.), rather than trying to manipulate objects by Set position, Set angle etc."
Should I use Set Position or go with forces assuming that the number of objects can be over 30 ?