First time posting here, seen some tutorials and examples, played around with the tool and thought just to make some basic gameplay tests of different types of games and got to one that i can't figure out how to implement. I want to make it touch usable or with mouse.
Imagine a top down football player kicking a ball in the goal. That is the gap. Multiple balls come towards a wall with a gap in it and the player has to scroll sideways to catch the balls. To make it a little harder, the next thing would be the walls also go up and down.
Maybe this image will make it more clear.
Im trying to figure out the mechanics and logic behind this. I looked at the vertical shoot up example in the tool but its not helping much. Do i make the wall 2 pieces with an actual gap? Or one piece with a special place in the middle that acts as the empty space? What happens when the gap is in the far left for example, how will the wall extend into the right to keep the wall consistent?
I searched the forums for hours but couldn't find anything.
Thanks to all