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I have been working on a freefall game - very basic, you just fall and try to avoid stuff.
I used the SET TO MIRRORED when pressing left key command, but it's not mirroring once I test it.
A mirrored sprite has a negative width, so you can just do Width = Width*-1
It's not working =/ I tried this (picture) and it's not "turning" left.
I had done this in a previous project and for some reason now it's not working.
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You are setting the width towpath MINUS 1, what you need to do is width * -1
I tried it like this (picture) and it didn't work. I also tried creating a specific animation for "left" and it didn't work either.
I'm running out of ideas.
Actually, if you are using the platform behaviour you should just check out the Platformer template that comes with C2 (it's available under New). That should help you with getting this right.
So set set mirrored and set not mirrored doesnt work?
This is ridiculous...I had to use the platformer template like you said - BUT IT'S THE SAME I HAVE ON MY OTHER PROJECT.
It just makes no sense, but at least it's working. Thank god I will only have to rewrite the Menu layouts and that's it.
It didn't, and I don't know why.