I'm trying to make a level select where when the player presses a button, it will increment the level number once, but if the player holds the button, it will continuously increment the level number till they stop holding the button. It sounds simple, but I can't seem to figure out an elegant solution to do so.
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I'm pretty sure you can remove the Trigger once condition and move the Sprite conditions under the On touched event.
No criticism, just simplifying.