I wanted to know if it was at all possible to call to a standalone event sheet without leaving the one you are currently in, for instance, if I am playing a game, and the game is "making calls" to a separate "calculation engine" event sheet, while still running all functionality from the current layouts event sheet? It logically seems like a cleaner way to work right? Instead of having one massive event sheet churning through everything?
I am not sure if that makes sense? or if I've lost the plot again?
Either way, any insight or references I could be pointed to would be greatly appreciated,