Hi, i'm working at un infinite jumping, i use the template but i want make a change, instead one life i've set more and when you miss the platform and fall you lose one life BUT jump when hit the bottom of screen, but don't seems work.
I've tried: Player > Y = Viewportbottom - Player > Simulate Platform pressing Jump
Also with Player outside of layer or Player (inverse) is on-screen not work..
Where is wrong?
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Create variable, to remember where this player falling from. use that space to spawn player from there