Hi, I've been using C2 Free for a couple days now. Today I tried to use the Tilemap object for the first time. I had a small sprite atlas/tilemap/sprite sheet or whatever you want to call it. Just sprites from Zelda: Link to the Past. Nice & simple, right?
When I try to import the atlas (the atlas is 80x48, the sprites are supposed to be 16x16) I get my tilemap, but all the tiles are slightly off, they take a little bit of the edge from the tile next to & below them.
So of course it seems like I made an error when making the atlas in the first place (I used MS Paint, Windows 7). But I retraced my steps many times, I don't see anything wrong. Even in the image editor in C2, the dimensions are all correct. But when I get the tilemap, it is consistently off-center.
I freely admit that I am kind of lost when it comes to graphics, but I thought I understood this simple process well enough. If anybody has any idea how to fix this, or knows where I might have messed up, please let me know. Thanks for your time.