What is the best way for add a grapnel. The physics is really basic, something like:
- At start you have a force to the right
- If you don't use the grapnel you fall
- MouseLeft = launch the grapnel
- If the grapnel hit the platform, hook it
I've started by create a line between the player & the platform, change the origin of the player where the grapnel hit the platform and just rotate but it's not very ... logic.