Hey I'm a new user of Construct 2,
For my game I want that the enemies, who spawn in a regular intervall, move randomly in an area. So far I made an invisble wall and they bounce from it with the bullet behavior. 'On created' of the enemies I use the event set angle of motion random(360) therefore they run randomly in the layout. The problem for me is that they rotate their body. I want them to don't rotate and just stay at an angle of 180 degrees and move randomly. Do I need another behaviour than bullet?
Thanks for your help!:)