I am sure I have found this before here and have searched here and on the net to no avail. So first of all, I apologise if I have missed something obvious.
Understanding that the drag and drop behaviour only works with the collision polygon, I had to make my sprite into two different parts and pin these two together. All good so far, however on pinning the objects I can only drag one of the two parts around even though I have applied the drag and drop behaviour to both objects and when I use the other part , I am dragging it from its collision polygon.
Is there something else that needs to be done to allow both parts to drag ? Eventually this sprite might be made up of three or more parts so I want to make sure that it can be dragged from anywhere