so the thing is this:
Im making a fighting game. I have everything set up from Main Menu, the game itself, and the End part. Problem is I cant seem to make the death timers work.
to give you an idea of how i did (the death timer) it is like this:
i set my animation to loop only once, got the timer behavior on my sprite, but the program still isnt going through the
[player1][start] timer lose "[i]loser[/i]" for 1.0 sec
->[player1]on timer lose "[i]loser[/i]" [system] goto <layout>end screen [/code:2f062rkw]
the animation is looping despite being set only to loop once and gets stuck there.
Another one is how do I "stop the opponents when the foe is defeated"?