This is my first post, and i did read up/into this before i posted, but if I make any mistakes please let me know kindly so I may correct them
My name is Mikey and I'm currently working on a project that involves the main character using a vacuum cleaner as a survival and puzzle solving tool(acts kind of like his weapon, except instead of hurting it uses suction. like... mario sunshine?). What ill need to accomplish is when i hit my attack button(lets say Z for example), that an object close enough will move towards the character.
Ultimately, the goal is for him to suck up enemies and store them in his vacuum for future use(each enemy has a property the main character can use to solve puzzles). So here im assuming the event would be some sort of gravity pulling the enemy towards the character, then once it reaches a certain point(lets say 1px away since if they touch the character takes damage, or otherwise as my action key, Z, is pushed, damage taken from that enemy is nulled?) the enemy gets vacuumed up.
Otherwise, he can use the vacuum to suction cup an obstacle and move it(again im assuming gravity pull of some kind then have it attach to me as long as my action key, Z, is held). I'm very new to construct and I was just wondering if there's a tutorial I can be directed to, or if someone has the knowledge to help me here within this post?
You all seem very knowledgeable from the posts I've read doing research and I'm hoping you guys will be just as helpful with me