I kinda have have two questions, and I've searched the forums, and half the links are broken and old,
and I don't find much on YouTube.
Question1: How do I make a player shadow, that is constrained to the ground when a player jumps, I thought of adding it to the sprite of the main player, but it wouldn't work if my character was doing a double jump, and I'm going to need big sprites for the player every time he jumps (which is not ideal). Thought of making a gradient oval and scale it as well as change opacity when player jumps.
Question2: I have a life pickup, which is on a separate layer in game, if my player picks up the Life Pick up, I want the life pickup to fly from where my player is and move itself to the HUD , top left of the screen?
I'm sure it possible, I just need to know how to go about doing it..?
Any help would be greatly appreciated !