> You can use the program Tiled, it is much more comfortable.
>
yes but I feel the development workflow is quite bad and doesn't allow fast level editing when designing "tight" levels.
I will have to give it a go again though, as it seems the "less favorable work flow" will be faster in the long run.
I really like Tiled in every sense. To each his own.
But I have also my own methode to use these maps in Construct. T2CC
I also need something, I think nobody else needs. The objects in Tiled, for server-side collision.
I think I handle Construct a bit different.