I'm getting weird 'ghosts' from my global sprites.
In my game, both the player and the InfoText on the bottom are set to global. I understand this to mean that they will show up on every layout without having to be dragged there.
If you go to the right, up the hallway, and up to the secret passage on the left, you will enter the secret passage. Here is where things get weird, because you can see the 'ghost' of the InfoText box with no provocation. And if you die (press k to die) both the player sprite and the text box are just hanging out on the Game Over screen.
How can I clean this up? Is there a toggle for Global sprites?