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For every 10000 traveled create a sprite
in the center of the screen.
10000 object appears, 20000 object appears, 30000 object appears ...etc
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If the speed at which your screen scrolls remains constant, then you could do something like this:
Every (10000 / ScrollSpeed) seconds: Create object at x, y
Where ScrollSpeed is the speed of your screen scrolling in pixels per second.
I refer to Template:Auto-runner
Can you post a link/tutorial/example? or capx file.
Everything I said still applies -- find out how fast the platforms in the level move and that would be your ScrollSpeed.
When a player falls the layout restarts and this tip does not work.
How can I do to make it re-count? "reset"
use reset global variables action
Based on the auto-runner template you want to use the global variable "TotalDistance" with Linkman's idea.
Global variables reset but time will not.
This causes the object to be created before 10 000
I managed to solve the problem of the object. but I have another question.
How to create a different object in different positions on the screen?