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dropbox.com/s/11e7cg1ehurqu88/c2.mp4
Can be seen in this quickly recorded video. The player is supposed to play an animation while moving and stop after no longer moving, but it causes that. The collision boundaries are fine on the player. Here's the event sheet:
i.imgur.com/QFspRxv.png
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Check your origin point on each animation frame and make sure it is in the same spot.
Thank you, that was the reason.