I'm new to Construct 2 but really loving it!
I'm porting in a simple game made with html5 dom that uses drop shadow on png images.
I need the shadow to be a simple outline shadow on the sprite/png that observes the edge of the image. This is easily done in css with:
filter: drop-shadow(12px 12px 7px rgba(0,0,0,0.5));
An example can be seen here:
I've tried the ShadowLight object with the ShadowCaster behavior but it's overkill - the shadow does not need to move with lighting, and it doesn't render correctly on my sprite (e.g. the edges are wrong).
Is there a simple way to add static filter shadows to a sprite, or am I doing it wrong??