Hi rexrainbow, how can I detect player's progress using rex_firebase_savedata plugin?
I want my game to check if the current slot is empty after authenticating with Facebook (on the loading screen, not loader layout). If the slot is empty, bring the player to the first run tutorial, otherwise go to the menu instead.
But the Save Slot plugin doesn't seem to have some kind of action like "Check if slot empty" or something, so how can I implement the above technique?
P/S: It seems that I can't download files from OneDrive as my internet connection is crappy (the file page loads but the Download button won't responds). Can you upload the samples on GitHub or somewhere else...