Hey guys, here's a behavior I've seen before, but not as easily as I designed it. Its speed and ease of use are as simple as joining the sprites you want to have a Z order, combining them into a Family, adding the NecroZorder behavior, choosing the imagepoint corresponding to the ground or feet, and adjusting the hitbox. This way, the player aligns with the environment, passes in front of or behind it, allowing you to focus solely on game design. 0 CODING.
DEMO:https://necrozorder.netlify.app/
BEHAVIOR: https://www.mediafire.com/file/mndc3xzjrhnu5uo/NecroZorder.zip/file
CAPX: https://www.mediafire.com/file/tg32b5bpwky9zu3/NECROZORDER.capx/file