Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I would like to try LiteTween.
Could you give me a link to the latest version.
The downloads are in the first post of this thread.
Delsetray you can download it from here
https://www.dropbox.com/sh/etq85b7h5gp9 ... cMHca?dl=0
Don't use that one, it's an older version of litetween, use the link on the first post like zenox said.
Load and Save support! You have just made my life considerably easier, thank you so much!
is it possible to use two tween effects at once?
Yes, just add the behaviour again.
puntodamar yep you can do that
lunarray: Can't thank you enough for this behavior.
Tweening functionality is being adopted by many major game engines.
And your code performs very well on Windows, Chrome and Android.
The most useful behavior I've tried so far.
Develop games in your browser. Powerful, performant & highly capable.
Thank you for this brilliant plugin! One thing I would like to be able to do but I am not sure if it possible is to set the target to Mouse.X and Mouse.Y. Something very useful! In my case it would be to simply rotate the angle of a characters head/arms in a smooth motion.
Whenever I try to set the target to the mouse nothing seems to happen.
Any ideas? Thanks!
I've been looking for something like this since I started playing with Construct 2 a couple months ago. Just stumbled on it and can't thank you enough. Will be so much easier to do so many things now.
Is it possible to tween based on origin? I'd like to perform a height resize, but I want the sprites position to stay where it is, and resizing the height makes it shorter from the top and bottom, rather than appearing to squash.
How can you use 2 tweens at once?
nevermind: "Yes, just add the behaviour again. "
One of the best plugins out there.
One simple thanx lunarray is not enough.
You can set the object origin at the bottom of the sprite (via animation editor > set origin), any height scaling won't affect the sprite's position if you do it that way.