Construct 3 r502

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  • Hello, I would like to request support for 3D rotation on Tilemap objects in Construct 3.

    Adding 3D rotation (X, Y, and Z axes) to Tilemaps would greatly improve the flexibility of the editor and make it much easier to create advanced 2D, isometric, pseudo-3D, and perspective-based designs.

    This feature could significantly optimize projects by allowing developers to achieve 3D-like effects and dynamic perspectives without having to recreate Tilemaps using individual sprites or external solutions.

    I believe 3D rotation for Tilemaps would be a very valuable addition to Construct 3 and would open up many new possibilities for game design and visual effects.