3D model updates; Bug fixes.
Seems to be major performance drop on my project in latest beta from 200fps down to 30fps. Will try and trace it, but was fine in r496 and before. (I don't use 3d models, only meshes)
Any idea on possible changes that could of effected meshes or editing mesh points? (to narrow it down)
Appears to be from just editing mesh points so I done a bug report