(Webgl2 / WebGPU support) A better outline shader than the one that already exists on the C3 addon stack exchange.
Hello, I noticed important performance impact after upgrading from an old version (1.4.3 to 2.1.0.1) in a project with extensive use of this effect (hundreds of sprites and spritetexts).
- Are there any known reason that can explain this ?
- Do outlines and alpha require more calculation ?
Thanks !