Construct 3 r487

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  • Very nice! Thank you for the updates! Is nice seeing the 3D functionality pushing forward so rapidly.

    As the 3D editor is in place, were meshes about to be rotated/scaled in the X,Y,Z axis. (currently I rotate and scale meshes by moving each point one by one but this is cpu heavy). Is cool if not, I just don't know if meshes in the engine are based off a "flat" plane and cant actually be scaled/rotated on all axis or not. (Otherwise I will just keep committing to moving the individual points)

    I look forward to what the future brings for c3!