Allows you to use Spriter animations in Construct 3.
I'm trying to insert an object between animation layers, but it ends up either on top of or below all the animation objects. Is there a way to fix this?
I partially solved the problem by slightly rewriting the _applyPoseToInstances() method in instance.js. Now z-sorting for sprites occurs only when the animation starts, which allows inserting sprites along the Z-axis between the sprite-bones. U can actually do the same
Same problem here. The .scon file defines the z-axis position for the skeletal animation frames, but the absolute Z value depends on the spriterpro.c3addon plugin logic. Idk why they didnt just make Z as relative value. Im waiting for an update for the z-axis too.