Move any object along a full 3D waypoint path. Supports linear & smooth splines, loop modes, ease in/out, and sprite as visual marker setup. Perfect for enemies...
Another potential bug I noticed.
If using the condition "on collision with" on an object that has your behavior added. it fires right away when launching the game. Perhaps the code for the action "collecting waypoints" could be triggering the collision trigger to fire immediately?
i must see screen of your event sheet